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postpro:vfx:howtos:combining_3d_passes

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postpro:vfx:howtos:combining_3d_passes [2020/04/02 14:33] – ↷ Page moved from studioprod-vfx:howtos:combining_3d_passes to postpro:vfx:howtos:combining_3d_passes ruhrmannpostpro:vfx:howtos:combining_3d_passes [2024/11/12 01:07] (aktuell) – [Combining 3D-Passes] ruhrmann
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 Sometimes, if Beauty pass isn't too ugly, it's easier to use additional passes just as masks for color correction.  Sometimes, if Beauty pass isn't too ugly, it's easier to use additional passes just as masks for color correction. 
  
-Quelle: http://www.vfxpedia.com/index.php?title=FAQ/Combining_3D_Passes\\+Quelle: https://www.steakunderwater.com/VFXPedia/96.0.243.189/index6107.html?title=FAQ/Combining_3D_Passes\\
 Gregory Chalenko Gregory Chalenko
  
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 ==== What about the Shadow and Ambient Occlusion Passes? ==== ==== What about the Shadow and Ambient Occlusion Passes? ====
-The question that usually follows these explanations is “What about the Shadow pass? What if I need to change the shadow?” {{ :studioprod-vfx:howtos:multipasslarge.png?direct&100|}}+The question that usually follows these explanations is “What about the Shadow pass? What if I need to change the shadow?” {{ postpro:vfx:howtos:multipasslarge.png?direct&100|}}
  
 We would argue you should only be recolouring the shadow, nothing else, if the 3D was done correctly. We would argue you should only be recolouring the shadow, nothing else, if the 3D was done correctly.
postpro/vfx/howtos/combining_3d_passes.1585830826.txt.gz · Zuletzt geändert: 2020/04/02 14:33 von ruhrmann