postpro:vfx:howtos:combining_3d_passes
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postpro:vfx:howtos:combining_3d_passes [2020/04/02 14:33] – ↷ Page moved from studioprod-vfx:howtos:combining_3d_passes to postpro:vfx:howtos:combining_3d_passes ruhrmann | postpro:vfx:howtos:combining_3d_passes [2024/11/12 01:07] (aktuell) – [Combining 3D-Passes] ruhrmann | ||
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Sometimes, if Beauty pass isn't too ugly, it's easier to use additional passes just as masks for color correction. | Sometimes, if Beauty pass isn't too ugly, it's easier to use additional passes just as masks for color correction. | ||
- | Quelle: | + | Quelle: |
Gregory Chalenko | Gregory Chalenko | ||
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==== What about the Shadow and Ambient Occlusion Passes? ==== | ==== What about the Shadow and Ambient Occlusion Passes? ==== | ||
- | The question that usually follows these explanations is “What about the Shadow pass? What if I need to change the shadow?” {{ :studioprod-vfx: | + | The question that usually follows these explanations is “What about the Shadow pass? What if I need to change the shadow?” {{ postpro: |
We would argue you should only be recolouring the shadow, nothing else, if the 3D was done correctly. | We would argue you should only be recolouring the shadow, nothing else, if the 3D was done correctly. |
postpro/vfx/howtos/combining_3d_passes.1585830826.txt.gz · Zuletzt geändert: 2020/04/02 14:33 von ruhrmann